While all were fun, a few of the stages offered especially memorable challenges. "Hug the Wall" simulated a terrorist attack in a hotel. After pushing over a popper that activated a quick up and down target, you moved to a "hallway" to engage more targets. In two positions you had to put your body flat against the wall, either your front or backside depending on the hand used to shoot, with the support hand on the wall. It was an unusual position, shooting into a narrow target area. I shot strong-hand only so had my back against the wall at one position, and my front in the second. Here's an instance where a "mature'' belly was a benefit and gave me some space away from the wall.
"Save the Hostages" was unique in that the non-threat targets were moved around between each shooter. The stage had two arrays of three shootable targets and two non-threats. You didn't know which targets were non-threats until you come upon the target groups.
Two stages made use of an actual crashed airplane. For "Down in the Desert" we started seated in the plane, gun loaded with six rounds on the glare shield. The first three targets were engaged in tactical sequence. After a reload, we yanked on a microphone cable which activated a pop up target and a very fast swinger. Part two of the scenario involved moving a bag from the cargo area of the plane to the tail, while engaging targets over the aircraft's body, while on the move. The stage finished with more targets from the cover of the tail section.